Version 0.2.0.0 Now Available!


Blasters: Pandemonium has been updated to 0.2.0.0! Here are a brief overview of changes:

  • Started development on a new Boss: Nokki (WIP)
  • Significant changes to the "Slime" and "Dashpad" blocks: 
    • "Slime" blocks no longer reduce the speed of friendly projectiles (ones that are created by turret blocks and player's weapons)
    • "Slime" blocks now reduce the damage of enemy projectiles by 50%
    • "Dashpad" block now increase the damage of friendly projectiles by 100%
The Slime and Dashpad blocks were reworked due to the lack real reason for the player to use them. These  changes allow the blocks to be used in more creative ways. 
  • The opening cut-scene can now be skipped by pressing the ENTER key
  • Reduced the Healpod and TV's HP from 1000 to 350
The Healpod and TV were way to strong due to their low cost. Reducing the HP will allowing to be broken by enemies way more easily
  • Adjusted the Camera so that more of the stage is visible
  • Redesigned the Health and XP bars to features segments: 
    • Each segment in the Health Bar represents 25 HP.
    • Each segment in the XP Bar represents 250 XP.
This redesign helps to provide a better visual representation of the player's actual health and XP. 
  • Redesigned the Turret detection radius visual from a red translucent circle to a circle with a read outline
This change will make easier to see when  in building mode, especially when multiple turrets' indicators overlap. 

Files

BLASTERS2_v0200.zip 106 MB
Jan 26, 2021

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